Prototype Testing
Once you have made a Prototype BPO (PBPO), you will have the option to either “Lock” the item, therefore turning it into a BPO, or full production item. The other option is to conduct Theoretical or Physical research on the item. Each Prototype has a Research Ability which correlates to how many times research can be done to it, once this is expended, the only option will be to lock the item into BPO status, which then makes it a full production item costing 1x time and 1x material cost to build, instead of the 2x time and 2x material it costs to manufacture in prototype status. Prototype testing can be great for improving a design before finalizing.
Test Type | Eligible Components | Cost & Potential Gains |
---|---|---|
Theoretical | All | Cost: 5 Points Gain: 1-3 points in stat specified. |
Engine Test Requires 1 Built Engine, 1000 liters of appropriate fuel. | Engine | Cost: 5 Points Gain: If successful 1-3 Relia, Dura, Efficiency If unsuccessful .25-.5 Relia, Dura, Efficiency |
Aerodynamic Pressure Test Requires Aerodynamic Pressure Test Bracket
Requires 1 Built Prototype Component of type to be tested. | 0-5,000 Pts Frame, Fuel Tank 5,000-10,000 Pts. Above + Sensors, Payloads 10,000-15,000 Pts. Above + Recovery, Safety 15,000 + Pts. Above + Cargo Pod, Crew Capsule, Maneuver System. | Cost: 3 Points Gain: 1-3 in Reliability, Durability and Efficiency |
Full Static Fire NOT LIVE Requires Aerodynamic Pressure Test Pad Requires Rocket Design with Prototype Built | All | Cost: 5 Points to each Prototype Gain: If successful 1-3 Relia, Dura to all If unsuccessful .25-.5 Relia, Dura, to all |
Prototype Launch NOT LIVE Requires Launch Pad Requires Rocket Design with Prototype Built | All | Cost: 10 Points to each Prototype Gain: .1-.15 Durability per second of powered flight. .05-.1 Reliability per second of powered flight Capped at 5 point gain per flight. |