v0.1.01
Nut Gallery
- Added the ability to add favorite buildings. Currently this will work with mines and industrial sites. I plan on adding the functionality to more items in the future. Those who are in the nut gallery can add up to 10 favorites per category. In time this number will increase, and once tested, non Nut Gallery players will be allowed 5 favorites of each type. To add a facility as a favorite, go to the details page for that facility and hit the "Add Favorite" star. Likewise, to remove one from your list, simply click the "Unfavorite" star.
- Fixed ability to purchase a negative amount of shares in a VC offering.
Construction
- Fixed Industrial Menu Showing All Buildings, Now Only Shows Industrial Build Options.
- Fixed Redirects for adding equipment successfully or unsuccessfully to construction site.
- Fixed Redirects for sending a semi to a construction site.
- Added success and failure messages for sending a semi to a construction site.
- Removed the ability to select Semis that are Enroute or Heading to a Facility from construction send menu.
- Fixed redirects when all equipment on site and beginning construction of site.
- Added success and failure messages for beginning of construction on a site.
Logistics
- Fixed Hirsohima Japan to Kobe Japan route.
- Fixed Prilep Macedionia to Tetovo Macedonia route.
- Fixed Limon Costa Rica to San Francisco Costa Rica route.
- Fixed San Jose Costa Rica to San Francisco Costa Rica route.
- Fixed San Jose Costa Rica to Liberia Costa Rica route.
- Fixed Santiago Chile to Sucre Bolivia route.
- Fixed Shanghai China to Hanoi Vietnam route.
- Fixed Ruyigi Burundi to Gitega Burundi route.
- Fixed Hageisa Somalia to Kismayo Somalia route.
- Fixed Doha Qatar to Abu Dhabi UAE route.
- Fixed Karachi Pakistan to Battagram Pakistan route.
- Fixed Dar es Salaam to Nairobi Kenya route.
- Fixed Dar es Salaam to Bujumbura Burundi route.
- Fixed Dar es Salaam to Lilongwe Malawi route.
- Fixed Managua Nicaragua to San Jose Costa Rica route.
- Fixed Kaduna Nigeria to Maiduguri Nigeria route.
- Fixed Malabo Eq. Guinea to Anisoc Eq. Guinea route.
- Fixed Nouakchott Mauritania to Rabat Morocco route.
- Fixed Winejok South Sudan to Parjok South Sudan route.
- Fixed Wau South Sudan to Parjok South Sudan route.
- Fixed limited instances of $0 fuel fill ups for on the road trucks.
- Fixed Display image for Paws Cause LE Ship.
- Added additional security check to ensure planes cannot take more than 2 loads.
- Added the ability to see estimated time to fuel (ETF) to ships when they need fuel or are refueling.
- New Vehicle: Added WS 49X to Global Market
Player Business
- Added ability for banks to see owner names of all companies who apply for loans, including subsidiaries.
Holding Companies
- Fixed not being able to transfer equipment with Active status that was in a city and not being used.
- NPC workers now properly require pay for logistics and corporate operations.
Production
- Fixed minimum quantity to 1 for purchasing or selling materials on production market.
- Fixed Power Plants being unable to power on properly after 12 hour power up time.
- Fixed being able to view or modify factories and power plants that were still in construction phase.
- NPC workers will now properly require pay for production operations. Any active factory or power plant.
- Updated NPC Powerplant workers to be on same pay rate as factory workers for current iteration.
- Added ability to view warehousing for any city with materials in it.
- Removed old material warehousing from bottom of factory screen.
- Added the ability for power plants to take damage over time and require maintenance.
- Added the ability for factories to take damage over time and require maintenance.
- Added the ability to repair factories and power plants that are damaged.
- Added degradation of efficiency based on how damaged a facility is. More damage = less productivity.
- Added first step of more in-depth retooling. Now requires a $5,000 fee to retool a line.
- Added functionality for delayed deployment of new recipes.
- New Recipe: Chromium Copper Arsenate, producible at Factory.
- New Recipe: Utility Pole, producible at Lumbermill.
- New Recipe: Utility Pole Transformer, producible at Specialty Factory.
- New Recipe: Substation Transformer, producible at Specialty Factory.
- New Recipe: Power Line Spool, producible at Factory.
- Fixed bug that could cause production line 3 to shut down with another line failing to have sufficient materials.
- Added the ability to produce products with up to 5 input materials.
- Added the ability to operate up to 10 factory lines at once if your facility supports it.
- New Building: Furniture Factory. Used to produce various types of furniture.
- New Building: Aircraft Factory Small. Used to produce small general aviation and commercial aircraft.
- New Building: Aircraft Factory Large. Used to produce medium and large aircraft.
- New Building: Automotive Parts Factory. Used to produce automotive components for vehicles, equipment etc.
- New Building: Construction Factory. Used to produce building kits and large scale components for building or engineering.
- New Building: Agricultural Factory. Used to produce implements and equipment of the agricultural sector.
- New Building: Vehicle Factory. Used to produce small and large vehicles for the private and commercial sectors.
- New Building: Textile Factory. Used to produce all forms of textiles including clothing etc.
- New Building: MilTech Factory. Used to produce all forms of high tech components and items with military applications.
- New Building: Military Vehicle Factory. Used to produce all sizes of ground based military vehicles.
- Updated recipe book to only show currently active recipes.
- New Recipe: Brake Pads, producible at Automotive Parts Factory.
- New Recipe: Brake Rotors, producible at Automotive Parts Factory.
- New Recipe: Brake Calipers, producible at Automotive Parts Factory.
- New Recipe: Brake Pads - Sport, producible at Automotive Parts Factory.
- New Recipe: Brake Rotors - Sport, producible at Automotive Parts Factory.
- New Recipe: Brake Calipers - Sport, producible at Automotive Parts Factory.
- New Recipe: Electrical Wiring, producible at Factory.
- New Recipe: Thermic Insulation, producible at Factory.
- New Recipe: Packaging Material, producible at Factory.
- New Recipe: Plastic Packaging, producible at Factory.
- New Recipe: Aircraft Plating, producible at Aerospace Factory.
- New Recipe: Aircraft Tire - Small, producible at Aerospace Factory.
- New Recipe: Aircraft Tire - Large, producible at Aerospace Factory.
- New Recipe: Ballistic Ceramic Plating, producible at Ceramics Factory.
- New Recipe: Kevlar, producible at Textile Factory.
- New Recipe: Tractor Tire, producible at Automotive Parts Factory.
- New Recipe: Semi Tire, producible at Automotive Parts Factory.
- New Recipe: Sport Tire, producible at Automotive Parts Factory.
- New Recipe: Car Tire, producible at Automotive Parts Factory.
- New Recipe: Racing Slick Tire, producible at Automotive Parts Factory.
- New Recipe: Cellphone, producible at Electronics Factory.
- New Recipe: Tablet, producible at Electronics Factory.
- New Recipe: T-Shirt, producible at Textile Factory.
- New Recipe: Denim, producible at Textile Factory.
- New Recipe: Jeans, producible at Textile Factory.
- New Recipe: Tin, producible at Processing Plant.
- New Recipe: Steel Can, producible at Factory.
- New Recipe: Oil Barrel, producible at Refinery.
- Updated Recipe For Rubber
- New Recipe: Paint, producible at Factory.
- Fixed NPCs purchasing 0 of a particular manufactured good.
UI
- Fixed interest rate display for swiss bank account.
- Added minimum of 1 for acreage to sell of undeveloped land.
- Added new better optimized materials view for factory page.
- Updated Recipe Book To Show Up To 5 Input Slots.
- Added Country Filter For Used Land Vehicles.
- Updated Materials area of GM to only show active products.
- Added ability to view Raw Materials & Refined Material warehousing from meta properties.
- Ported in Halloween Hider event.