v0.1.17
Diamond Den/Officers Club
Added in activate functionality for Officers Vault. Upon activation the company will have access to the Officers Vault. You can save up to 250m with interest accruing at a variable rate from .1-1.5% daily. Rates will change every few days. Expect interest to start early next week.
Prepped 4 new items for Diamond Den ( will be released over the coming 1-2 weeks with announcements)
Prepped 3 new items for Officers Club ( will be released over the coming 1-2 weeks with announcements)
Nearly finished configuring and testing of Thors Hammer, I expect this to be live next patch, just want to ensure all kinks are worked out before I send live to officers!
Global Market
Added category for toolcrib trailers when searching used market to make it easier to find those that may be for sale.
Logistics
Added in abilities for the Codeathon Record 1 Truck.
Added in abilities for the Codeathon Group Gift Truck.
New Ship: Crabbing C1
New Ship: Crabbing C2
New Ship: Crabbing C3
New Ship: Crabbing C4
New Ship: Crabbing C5
Adjusted spawning mechanisms on semi logistics to incorporate companies that were not seeing activit.
Set Bulk Brothers to begin offering worldwide contracts.
Set Freight Cheap to begin offering worldwide contracts.
Fixed livestock trailers showing that they were a CR load and fixed red button so they now properly show as a non-cert load.
Shut down most of the 'Job Board' page, as this page is largely irrelevant now and will be getting phased out.
Finished activation of Accra, Ghana for seaport and shipping loads.
Finished activation of Santo Domingo, Domincan Republic for seaport and shipping loads.
Finished activation of Castries, Saint Lucia for seaport and shipping loads.
Finished activation of Saint Johns, Antigua & Barbuda for seaport and shipping loads.
Finished activation of Lagos, Nigeria for seaport and shipping loads.
Continued to add in framework for contracts on a recurring basis for semis.
Began plotting framework for acceptance of contract loads for ships.
Crabbing framework is mostly set, but waiting on testing to ensure actual catching RNG is in a place that I am happy with.
Production
Fixed Spaghetti recipe not using cardboard properly for production.
Adjusted maintenance ratios on factories based on type, and began framework to also prepare for a more dynamic wear system based on line usage amongst other things.
Resource Acquisition
Turned down the spawn rate of random mine events.
Updated some of the to/from mine coding which was causing some of the speedy trucks to not be quite as speedy as they should be in certain situations.
Updated wood chippers to only begin work once the site is nearing/at cleanup phase, instead of beginning their work far earlier.
Updated it so that only dump trucks and pickups can be sent to mine sites from equipment details page, no longer can all be sent from there.
Updated the 'Get Perks' link on the resource page where you apply perks to a site to go properly to the new diamond den location.
Resource Exchange
Added in missing image for wool for warehousing and general market pages.
Made framework preparations to remove international shipping for the 'down period' between magic and realistic shipping. Expect shipping to go down in the next 1-2 patches.
Other
Added New wiki entry for Codeathon Record 1 Truck.
Added New wiki entry for Codeathon Group Gift Truck.
Ensured company ID is showing when using Holding Company.
Updated wording on successful or failure to redeem Nauts to show 'points', a more generic term that will be used on both Nauts and FSN for sake of easy messaging.
Began redesigning development timeline on all items accross the board to begin integrating additional support on various items.