/
v0.2.12

v0.2.12

Agriculture

  • Added appropriate success and error messaging for sheep shearing.

  • As a notice, sheep can only be sheared when above 25kg, and only once per 12 days. (Game Year)

  • Began testing of newly available drainage and irrigations in on/off environment, should go live with next patch.

Archaeology

  • Fixed spelling error in sonobuoy drop global notification

Construction

  • Updated construction timelines. Timelines still remain at 40 hours per acre, with the following adjustments.

  • -- Structures over 100m in cost are capped at maximum 100 day build times regardless of acres.

  • -- Structures from 50m-100m in cost are capped at a maximum 75 day build time regardless of acres.

  • -- Structures from 25m-50m in cost are capped at a maximum 50 day build time regardless of acres.

  • -- Structures under 25m in cost are capped at a maximum 25 day build time regardless of acres.

  • Made headway on framework for 'Non-Material' NPC jobs which will serve to help with starter construction companies.

Corporate

  • Fixed issue with not being able to hire HQ workers into XL HQ even if room was available.

Logistics

  • Hotfixed issue with next ship button on cargo ships.

  • Updated success message for semi group refueling.

  • Fixed errant redirect with new driver rest system.

  • Updated rest success message to reflect new non-linear rest possibilities.

  • Fixed issue with St Patricks 24 semis not accepting low boys in certain circumstances.

  • Continuing investigation into SATCOM units sometimes installing and sometimes not, hope to have a full fix in next patch, partial patch for this already deployed.

  • Updated semi load generation algorithms.

  • Updated basic semi expiration timers on NPC loads for new load generation algorithm.

Resource Acquisition

  • Hotfixed issue with starting In-Situ ground testing.

  • Fixed another issue with in-situ testing that would cause failure errors in some instances that it shouldn't have.

  • Fixed link to semi details page from semi page on mining site not directing properly.

  • Made minor adjustments to prospecting operations algorithm and timelines, these should not change odds or rarities, and are mainly changes intended for future releases in resource acq.

The Beyond

  • Added in 4 new images for 100HS vessels.

  • Added in proper erroring for depleted belts asteroid generation.

  • Added 100 new potential procedural names.

  • Removed Z axis locating.

Wiki

  • Updated Research > Resource Acq article to have more information on some researchable items that were not stated before.

  • Updated and Renamed Construction > Levels, Requirements & Build Times to include new information on build times.

  • Worked on 3 articles that are soon to be released on upcoming features

Other

  • Handled all Split LE items.

  • Handled all other split items sans Final Push and some other minor outliers, remaining items should push out tomorrow night.

Related content