/
v0.2.04

v0.2.04

Aerospace

  • New Technology/Gameplay: Satellites. Review Wiki article for more information.

Archaeology

  • Fixed issue with being able to load 'blank' buoy onto helicopters.

  • Fixed issue that when finding a building blueprint it may not generate fully.

  • Updated surveying algorithms to now account for vessel speed. Setting a ship out at a slower speed will increase the odds of finding an anomaly.

  • Updated the use of Side Scan Sonar on survey ships. If a survey ship has side scan sonar it will automatically begin analysis of an unknown anomaly, allowing it to determine the anomaly at approximately the time it returns to port instead of having to send it back out for analyzing.

  • Added ability for survey ships to dock at player ports.

  • Added ability for survey ships to access maintenance bays and install modules.

Agriculture

  • New Tractor: Series 7

  • New Tedder: 8000 Series.

Construction

  • Fixed issue with some global notifications not showing all proper data.

Exchange

  • Updated raw materials orders page to show 'price per 1k' instead of 'price per unit'.

  • Added ability to see buy offers for raw goods when searching.

  • Added ability to see buy offers for finished goods when searching.

  • Updated NPC Seller algorithms when searching for potential buy orders.

  • Updated NPC order searching and availability algorithms based on April data.

  • Changed 'Production Materials' to 'NPC Permits' on exchange menu.

  • Added access again to new 'NPC Permits' area for buying orbital permits.

HoS

  • Reset monthly goals to kick off May. Starting in June minimums will be required to maintain levels, more than 3 months of not hitting goal metric will cause level reduction.

  • Made live electronics sales tracking.

  • Added HoS Prosperity chart data available in HoS Menu.

Land

  • Added in safeguards that now require a PSID and a price for land sales, to ensure that the listing is generated properly. Remember if you want to list publicly, leave PSID as 0.

Logistics

  • NOTICE: Insurance REQUIREMENTS are returning to Nauts soon. All Aircraft, Trains, Semis and Ships will require coverage. Items used without coverage will be at risk for fines, and when random events come it means that accidents will not be covered, so best to get it sorted!
    The above being said, you will have until approximately August 1st to get this sorted, and we will be seeking anyone interested in running Insurance as a player business. There will also be a NPC option if player coverage isn't available in certain conditions. If you are interested
    in running a insurance company, contact us! Lastly, we will be providing timelines and updates soon, we just wanted to get this notice out ASAP!

  • Hotfixed Bunkering ships allowance to install modules.

  • Fixed an issue where dispatch would allow intercontinental travel that shouldn't have been possible for semi groups.

  • Fixed issue that would prevent trains from being selected to add to a train depot.

  • Removed 'select bay' text from cargo bulk loading, instead opting to display first bay with space for front end click saving and back end flagging to both be easier.

  • Class Naming: Bulk 50x5 renamed to "Sasha Class".

  • Class Naming: Bulk 30x3 renamed to "Anatolian Class".

  • Class Naming: Liquid C3 renamed to "Hoosier Class".

  • Class Naming: Cryogenic C3 renamed to "Yean Class".

  • Class Naming: Survey Class 4 renamed to "C5 Legacy Class".

  • Added in visual indicator for SATCOM system on cargo ships.

  • Added in visual indicator for GPS system on cargo ships.

  • Added ship pier and maintenance bay level information to ship details page when in player port.

  • Added in linkage to captain details page (This page is still a WIP and should not be considered finished. Functionality will be coming in the next few patches!)

  • Added in fuel remaining in bunker ships when selecting bunkering ship from drop down to fuel from so you don't hook up to a near empty one.

  • Re-enabled refueling in a port. Note that the new system calculates all liters, performs filling and does charges upfront, then will remain in fueling status until completed, so keep this in mind when you decide how much fuel to load!

  • Added ability for ships to install GPS systems onto themselves from maintenance bays.

  • Added ability for ships to install SATCOM systems onto themselves from maintenance bays.

  • Made adjustments that should correct several issues with group dispatching around moving a construction/mining group to a new site.

Manufacturing

  • Updated text color from black to white in refinery options area.

  • New Building: Fuel Depot. Designed primarily to be used to connect to refineries to provide new staging points for fuel operations, capable of holding 50m liters of up to 3 fuel types. Can also optionally be manually filled from local warehouse.

  • New Recipe: Diamond Wire, produced at Specialty Factory (RR)

  • New Recipe: SAT Module - Operations Arm, produced at Satellite Factory (RR)

  • New Recipe: SAT Module - Battery Bank, produced at Satellite Factory (RR)

  • New Recipe: SAT Module - Comms System, produced at Satellite Factory (RR)

  • New Recipe: SAT Module - GPS Relay, produced at Satellite Factory (RR)

  • New Recipe: SAT Module - Power Array, produced at Satellite Factory (RR)

  • New Recipe: SAT Module - Propulsion System, produced at Satellite Factory (RR)

  • New Recipe: Satellite - Communications M, produced at Satellite Factory (RR)

  • New Recipe: Satellite - GPS M, produced at Satellite Factory (RR)

  • New Recipe: Satellite - Communications D, produced at Satellite Factory (RR)

  • New Recipe: Satellite - GPS D, produced at Satellite Factory (RR)

  • New Recipe: Ship AV-GPS System, produced at Electronics Factory (RR)

  • New Recipe: Ship SATCOM System, produced at Electronics Factory (RR)

  • Added activity details to ship pier area so shipyard owners can see how long a ship has been idle or doing a task in a pier slot.

PMC

  • Began to make PMC research visible and available for researching.

  • New Research: Strategic Operations.

Wiki

  • Added new Article: Survey Ship Modules, under Archaeology category.

  • Created starter 'Satellite' article outlining basic satellite functions and purposes.

  • Made major updates to Research > Specialized > PMC article, defining a lot of the planned research types, level point requirements, and benefits.

Other

  • Fixed notification image for ship completing module installation at a maintenance bay.

  • Fixed ~ 15 minor bugs, UI issues and player support issues.

Related content